Temporarily available in English, since project was planned in English as core language.
【Project Planning】
【Aim】
● Researching AI-aid game programming on aspects of educational-based, and doing in front-of-class demos.
● Partake in GGJ 2024.
【Project Concept】
● The game is about my cousin's cat behaviour, which usually MAKES ME LAUGH, and I also make the cat easily overjoyed.
【Used skill sectors】
● Unity
● Photoshop
● GitHub (Version Control)
【Operation System】
● Windows 10 or above
● GitHub for online host
【Introduction of Gameplay】
The game is about
By clicking on your cat, you will gain some based score. You should attain as many scores as you can. Also, "laughter" is pointed out as a by-product.
In order NOT to get your cat overstimulated, you should retain your cat's "laughter" lower than 50.
However, "laughter" points are a randomly given number from 1 to 5.
Luckily, "laughter" will decrease progressively as seconds pass.
【Inspiration of Project】
● Make me laugh
● ( Make me laugh : Global Game Jam 2024 Topic)
【Background Knowledge】
● When cats face light touch as a stimulus, their behaviour varies differently on their personality or nature.
● Some cats easily become overstimulated, and they will melt down.
【Design and Development】
● Put it all simply, the game is "developed" in under 3 hours, and keep it all clean and simple
● Did not write a single line of code, to pretend students in class are not familiar with or do not have a background in coding. Only lead the students to understand the logic behind the code.
● This "game" is the demo for AI-aid programming (Prompt Engineering) and the author's future perspective usage, neither intent for actual gameplay experience nor pure, fine art in game design.
【Technology Notes】
【Design and Development】
● AI-aid programming (Prompt Engineering)
● Did not write a single line of code in this project.
【Graphic / Art】
● Swapped discipline of "develop" this game, "Artist" this time as developing is replaced by Prompt Engineering.
【Education Technology】
● Swapped discipline of "develop" this game, "Researcher" this time, as designer posed a minor duty.
● Educational-based AI and game design/programming technique
【Gameplay System】
Cat's "laughter"
● Randomly given laughter after click, use it for progressively tickle scoring.
● Also will go down when time passes when tickle.
Random but attainable challenge
Easter Egg!
● Secret!
Adding an easter egg, based on real cats' behaviour.
【Output Product / Follow-up】
Project and product latest follow-up.
【Status】
Released
Distributions and output product :
● Released on Global Game Jam 2024 website project's page
● HTML5 based Online Project hosted on project's GitHub page